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DDirect3D-RenderStates.cpp File Reference

class for Direct3D8 driver renderstate changes More...

#include "DDirect3D.hpp"
#include "deGlobalTypes.hpp"
#include "deDriver_priv.hpp"
#include "deBitmap.hpp"

Include dependency graph for DDirect3D-RenderStates.cpp:

Include dependency graph

Defines

#define TEXTURESTRUCTID   0x01005354

Functions

D3DTEXTUREOP GetD3DTextureOp (IdeRenderTexture::TextureOp Operation)
long GetD3DTextureArg (IdeRenderTexture::TextureArg Args)
D3DTEXTUREADDRESS GetD3DTextureAddress (IdeRenderTexture::TextureAddress Address)
D3DTEXTUREFILTERTYPE GetD3DTextureFilter (IdeRenderTexture::TextureFilter Filter)

Detailed Description

class for Direct3D8 driver renderstate changes

Author:
Lightning
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
Jan 2002
Author:
Lightning
Remarks:
Creation

Define Documentation

#define TEXTURESTRUCTID   0x01005354
 


Function Documentation

D3DTEXTUREADDRESS GetD3DTextureAddress IdeRenderTexture::TextureAddress    Address
 

long GetD3DTextureArg IdeRenderTexture::TextureArg    Args
 

D3DTEXTUREFILTERTYPE GetD3DTextureFilter IdeRenderTexture::TextureFilter    Filter
 

D3DTEXTUREOP GetD3DTextureOp IdeRenderTexture::TextureOp    Operation
 


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